Bio-Computer Science

Contents for Bio-Computer Science


8 Experts | 3 Companies

6 Publications | 1 Event

Definition Bio-Computer Science

Expert on Bio-Computer Science

Dr. Olga Kel-Margoulis

Consultant, Speaker, Expert witness, Trainer / Coach

geneXplain GmbH, DE-38302 Wolfenbüttel

 

  • 14 Requests 30 days

Prof. Dr. Edgar Wingender

Speaker, Author, Expert witness

geneXplain GmbH, DE-38302 Wolfenbüttel

 

  • 6 Publications
  • 8 Requests 30 days

Gerd Brunner, Assistant Professor

Consultant, Author, Expert witness, Trainer / Coach

 

  • 2 Publications
  • 10 Requests 30 days

Prof. Dr. Lennart Nacke

Consultant, Speaker, Expert witness, Trainer / Coach

EEG, EMG, EKG, phsyiological sensors, eye tracking, heart rate, etc.

  • 1 Publication
  • 1 Event
  • 8 Requests 30 days

Dr. Holger Michael

Consultant, Expert witness

geneXplain GmbH, DE-38302 Wolfenbüttel

 

  • 3 Requests 30 days

Prof. Dr. Rolf Backofen

Consultant, Speaker, Author, Expert witness

Friedrich-Schiller-Universität Jena Institut für Informatik Lehrstuhl für Bioinformatik, DE-07743 Jena

 

  • 10 Requests 30 days

Philip Stegmaier

Consultant, Speaker, Expert witness, Trainer / Coach

geneXplain GmbH, DE-38302 Wolfenbüttel

 

  • 3 Publications
  • 6 Requests 30 days

Dr. Alexander Kel

Consultant, Speaker, Author, Expert witness, Trainer / Coach

geneXplain GmbH, DE-38302 Wolfenbüttel

 

  • 10 Publications
  • 8 Requests 30 days

Company for Bio-Computer Science

geneXplain GmbH, Science, Softwarecompany, IT Advisor / Electronic Data Processing (EDP) Advisor

DE-38302 Wolfenbüttel

Software, services

  • 5 Experts
  • 12 Publications
  • 11 Requests 30 days

Normina-Engineering, Other

DE-27570 Bremerhaven / Niedersachsen

 

  • 1 Expert
  • 3 Requests 30 days

Friedrich-Schiller-Universität Jena, Science

DE-07743 Jena

 

  • 1 Expert
  • 4 Requests 30 days

Publication - Bio-Computer Science

Affective Ludology, Book - 2009

Scientific Measurement of User Experience in Interactive Entertainment

Digital games provide the most engaging interactive experiences. Researching gameplay experience is done mainly in the science and technology (e.g., human-computer interaction, physiological and entertainment computing) and social science (e.g., media psychology,...

  • 1 Author
  • 5 Requests 30 days
MatrixCatch – a novel tool for the recognition of composite regulatory elements in promoters, Article - 2013

Accurate recognition of regulatory elements in promoters is an essential prerequisite for understanding the mechanisms of gene regulation at the level of transcription. Composite regulatory elements represent a particular type of such transcriptional regulatory...

  • 2 Authors
  • 2 Requests 30 days
Suche
Specialisations
Occupational Categories
Industry/Industries
Clear selection
Countries
Location
Country/City
Contents